

Chords can also be played if the player holds down the correct frets simultaneously (GH2 introduces 3 note chords over GH1s 2 note chords). Guitar pyro-technics are also encouraged with the advent of hammer-ons and pull-offs. When the colored note appears in the zone on the screen (as they scroll), players must hold down the corresponding fret button and strum the guitar.

Playing GH2 is as pick up and play as you can get and the various difficulty modes will hold your hand until youre ready to take on more difficult riffs, licks and solos. The mini SG, which is about ½ the scale of a real Gibson SG (think ACDC) has 5 fret colored fret buttons, a strum bar area and of course, a whammy bar (you can thank the Fender Strat for that little number). Other colors and models were soon to follow. In a genre where funky game peripherals are common such as DDRs dance pad, Samba de Amigos maracas and DKs bongos, Harmonix took it one step further and introduced their Gibson SG guitar peripheral when they released Guitar Hero in Fall 2005. Both games held the fundamentals of what would would later evolve into the interface for Guitar Hero. After youre done freaking out because its so freakin awesome, meet us back here for the review to the just released incredible sequel: Guitar Hero II.ĭeveloper Harmonix cut their teeth on the equally impressive and innovative music game Frequency on the PS2 back in 2001 and followed it up with Amplitude a year later. Came out last year on the PS2 and blew everyone critics and gamers alike away. Its called Guitar Hero the original and you better buy it and play it. If thats the case dude, you are SO behind the times man! Those boxes house one of the coolest music games to ever hit the genre. Youve probably seen those large boxes with guitars in them in the game section of your favorite electronics store and wondered just what the heck they were doing there.
